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House Rules

Arid Terrain Rules
Here are the complete Arid Terrain Rules, a sub-set of which were published in the Citadel Journal.
New Strategy Cards and Rules
New rules for purchasing Strategy Cards plus two new Strategy Cards. These are still under development, so any comments are welcome.
Harlequin Psychic Powers
Psychic powers available only to Shadow Seers. Note that these are different from those published in Citadel Journal.
Hidden Set-up rules
Rules for true hidden deployment of units. Once again, these are different from those published in Citadel Journal.
Eldar Jetbike UpgradesRevised for 3rd edition
Third Edition update of the Eldar Vehicle cards from Citadel Journal #8.

New Unit Types

Space Marine SniperRevised for 3rd edition
Some scouts undertake special training to learn to infiltrate and liquidate certain individuals who alone pose a threat to the Imperium.
Space Marine Weapon PlatformsRevised for 3rd edition
Under certain situations, Space Marines will supplement their Devastator Squads with Tarantulas, Rapiers, Mole Mortars, and Thudd Guns.
Space Marine Lieutenant
Not all Space Marine forces are lead by a Captain. Smaller forces, on the order of 1,000 points, are usually lead by a Lieutenant.
Imperial Guard Whiteshields
My update of the rules for these neophyte Imperial Guard troops. Maybe they will show up in the Codex: Imperial Agents.
Imperial Guard Penal Squad
My update of the rules for the Dirty Dozen of the Imperium. Note that this is different from the Penal Army List published in the Citadel Journal.
Imperial Guard SAS Squad
A new type of Imperial Guard unit; based on the British Special Air Service.
Eldar BonesingersRevised for 3rd edition
The Eldar equivalent of the Techmarine; an update of the Bonesingers from Citadel Journal #13.
Eldar Bonesingers by Jonathan BoyceRevised for 3rd edition
Another variation.

Necromunda

Ork Gangs for Necromunda
Rules for running a gang of Orks in the Underhive of Necromunda. Note: This requires the Outlanders supplement.

Special Characters

Torquemada, Champion of KhorneRevised for 3rd edition
Torquemada is a special character which can be included in your Chaos army as an Aspiring Champion, Mighty Champion, or Exalted Champion. He is designed using the regular profile from Codex: Chaos with a specified set of wargear and Chaos Rewards.

Army Lists

Golden Dragons Space Marine Chapter
My own Space Marine chapter; heavily influenced by the films of Akira Kirosawa and the giant robot type of anime such as Gundam and Macross.
Pestilen's Corsairs
A band of Chaos Space Marines dedicated to Nurgle and Tzeentch, who prey upon whatever planets their diseased hulk happens to pass.
Ultramarines Fourth CompanyRevised for 3rd edition
Elements of the Ultramarines Fourth Company, commanded by Captain Idaeus. This force was designed specifically for Third Edition unlike the others which were originally Second Edition forces.

Vehicles

Perimeter Defense Tower
Deployed by all the major races, these unmanned gun platforms provide protection for many a military outpost. This is based on an old Kryomek model.
Eldar Ranger WalkerRevised for 3rd edition
On the Maiden Worlds, the Rangers use these walkers in lieu of the standard jetbike. An update of the Eldar Scout Walker from Citadel Journal #8.
Sentinel Mark II
An update of the Sentinel which doubles the crew and provides them with a fully enclosed compartment. This is also based on an old Kryomek model.
Ork Mugpulpa
Revised for 3rd editionThe result of mixing a Mekboy, a Cyclone Missile Launcher, and a couple of Imperial Strength Water Heaters. Another one based on an old Kryomek model.

Ork Variants

Waaaagh!
Unofficial Ork Variants

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This page is copyright 1999 by J. Michael Tisdel
Last modified: Saturday, February 12, 2000

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