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  Although Games Workshop currently only support two main games, Warhammer and Warhammer 40,000 as well as Inquisitor and Lord of the Rings, they used to make many, many more games and other items. Below is a list of all of the Games Workshop games and main books that have been made and based in the universe of the future. These items can sometimes be found in 'Charity Shops' in the UK for only a couple of pounds, or they can be found on auction sites such as eBay.

  • Warhammer 40,000 3rd Edition - The newest incarnation of the game of battles in the war torn 41st millenium has aimed to redress the balance lost in previous versions. The focus is now on Troops and massed assaults instead of super-powerful tanks and tooled up characters. Army balance is maintained using "Force Organisation Charts" during army selection. With the new release, three new races has been added (Dark Eldar, Tau and Kroot) and two older forces have beenturned into more complete armies (Sisters of Battle and Necrons). (October 1998 - Present)
    • Rule Book - Sold seperately by Games Workshop to allow veteran players to use the new rules without having to buy a complete boxed set.
    • Boxed Game - Contained 32 Dark Eldar Warriors, 20 Space Marines and a Land Speeder as well as Gothic Ruins and Jungle scenery sprues, clear plastic templates and the Rule Book.
    • Codex:
      • Space Marines
        • Blood Angels
        • Dark Angels
        • Space Wolves
      • Imperial Guard
        • Catachans
      • Eldar
        • Craftworld Eldar
      • Dark Eldar
      • Orks
      • Chaos Space Marines
      • Tyranids
      • Tau
      • Assassins - Bundled free with a White Dwarf, but also sold seperately
      • Armageddon - Ork and Imperial Guard armies in the fight for the Armageddon Hive World
      • City Fight - Take your battle off the plains and into the streets with new rules for fighting in built up areas

  • Warhammer 40,000 2nd Edition - After lots of rules releases and add-onsover the life time of 40K 1st Edition, Games Workshop decided that a tidy-up was in order. Away went random weapons tables and that many statistics and rules that everything became lost in the heat of battle and in came a new, slightly cleaner system. It still used lots of rules and tables, but everything was integrated and simplified from the start. (October 1993 - September 1998)
    • Boxed Game - Contained 20 Orks, 20 Space Marines, 20 Gretchin, a card Ork Dreadnought and numerous Card Ruins plus the three books required to play - Wargear, Index Astartes and the Rulebook.
    • "Dark Millenium" Expansion pack - contained rules and cards for further equipment and Psychers in your 2nd Edition games.
    • Codex:
      • Angels of Death - Rules for both the Blood Angels and the Dark Angels
      • Space Wolves
      • Ultramarines - Rules for both the Ultramarines and any other Codex chapter
      • Sisters of Battle
      • Eldar
      • Imperial Guard
      • Orks
      • Tyranids
      • Chaos
      • Assassins
    • White Dwarf Presents: Warhammer 40,000 Battles - A collection of useful articles and battle reports from White Dwarf in one compilation
    • Storm of Vengance Campaign Pack - Dark Angels Vs Orks scenarios and campaign rules as well as some Cardboard scenery

  • Warhammer 40,000 1st Edition (AKA "Rogue Trader") - This was the first of Games Workshop's main games to go into the world of "Science Fantasy". The game differed from Warhammer in that it was mainly skirmish based, capable of battles between a dozen models. As the game progressed, more and more rules were released covering walkers, vehicles, new races and unusual squads and characters. (September 1987 - September 1993)
    • Rule Book - A hardback book containing all of the rules required to start playing the First Edition of the game
    • Warhammer 40,000 Compendium - Further rules and background for the First Edition of the game.
    • Warhammer 40,000 Compilation - I am assuming that this was a compilation book of general Warhammer 40,000 rules from White Dwarf
    • Warhammer 40,000 Vehicle Manual - I am assuming that this was a compilation book of all of the vehicle rules for Warhammer 40,000 including the variuos datafaxes and rules updates that were included in White Dwarf.
    • Warhammer 40,000 Battle Manual - Again, this was probably another compilation of White Dwarf Articles.
    • Real of Chaos - Slaves to Darkness - The first of two companions for both Warhammer and Warhammer 40,000 detailing the rules and background of the new armies of Chaos.
    • Realm of Chaos - The Lost and the Damned - The second companion book for Warhammer and Warhammer 40,000 detailing the armies and scenery of the armies of Chaos

  • Epic 40,000 - Continuing Games Workshop's battles on a small scale, Epic 40,000 replaced the now complicated rules of Epic Space Marine and Epic Titan Legions with one simpler set of rules for troops, vehicles and Titans. A "Players Edition" was later released by "Fanatic" once Games Workshop had stopped main support for it. (April 1997 - Present)
    • Boxed Game - Contained minatures for Space Marine and Ork armies, as well as rules and scenery to start playing with.
    • "Players Edition" book - All of the rules for Epic 40,000 were reprinted in a "Players Edition" Rule Book by "Fanatic"

  • Epic Titan Legions - After the troop orientation of Epic Space Marine, Games Workshop replaced it with Epic Titan Legions. The game followed on from Space Marine in the same vein, but concentrated more on Mega Gargants and huge Titans rather than the large amounts of troops. (November 1994 - March 1997)
    • Boxed Game - Contained minatures for the Imperiator Titan as well as smaller Knights, plus two Maga-Gargants and Battlewagons. Also contained in the box were rules and play sheets plus cardboard Imperial and Ork buildings.

  • Space Marine (2nd Edition) - A revised and improved Epic game, it took its name from its previous incarnation. Space Marine was based around large formations of troops with accompanying vehicles and Titans, although the majority of game play revolved around tactical use of Troops. (September 1991 - October 1994)
    • Boxed Games - Contained minatures for the generic Space Marine, Ork and Eldar troops with standard transport vehicles for each race as well as card Imperial buildings with plastic rooves. Also included was all of the rules, templates and cards that could ever be needed to learn and play Epic Space Marine.
    • "Space Marine Battles" - A book containing a compilation of all of the best battle reports from White Dwarf.
    • "Armies of the Imperium" - A boxed expansion pack giving further detail and troop choices for the armies of the Imperium, the Imperial Guard and the Space Marines. Included Armies book, unit cards for army selection and card templates.
    • "Renegades" - A boxed expansion pack giving further detail and troop choices for the Chaos and Eldar armies. Included Armies book, unit cards for army selection and card templates.
    • "Ork and Squat Warlords" - A boxed expansion pack giving further detail and troop choices for the Ork and Squat armies. Included Armies book, unit cards for army selection and card templates.

  • Space Marine (1st Edition) - The first of the Epic scale games to give rules for foot troopers and their vehicles. The game was based around the huge battles that arose during the "Horus Heresy" and allowed players to refight the massed infantry battles. (Unknown - August 1991)
    • Boxed Game - Contained over 360 Epic scale Space Marines and armoured vehicles (Rhinos and Land Raiders) along with card and plastic buildings, datacards, counters, templates, dice, range rulers and complete rules.

  • Adeptus Titanicus - This was the first Epic scale game released by Games Workshop. It was based around the battles between Titans in the "Horus Heresy". By combining it with Space Marine (1st Edition) large battles involving infantry, vehicles and Titans could be fought. (Unknown - August 1991)
    • Boxed Game - Contained six Warlord Class Titans, eight buildings, datacards, counters, templates, range rulers dice and complete rules.
    • "Codex Titanicus" - The first (and I suspect only) supplement to be released for two systems. The book contained rules and armies lists for including Orks and Eldar infantry, vehicles and Titans in your Epic scale battles, along with new Imperial vehicle, dreadnought and robot rules.

  • Battle Fleet Gothic - Battles in the 41st millenium take on a new dimension - Space. Battle Fleet Gothic introduces fleet based battles which could be combined with Epic or Warhammer 40,000 games to create more detailed campaigns. When Games Workshop dropped it as a main line, support was moved swiftly over to the new "Fanatic Press" division of Games Workshop (April 1999 - Present)
    • Boxed Game - Contained multipart cruisers for both Imperial and Chaos armies that could be made into several distinct classes of cruiser

  • Gorkamorka - A game of Ork Vs Ork mob battles with vehicles on the planet that a ork Hulk crashed on. (October 1997 - November 1998)
    • Boxed Game - Contains two mobs of Orks, with a Trukk and a Trak for each. Also contained a cardboard Fort, Mine Entrance and Pit Head as well as rules and armies lists for your mobs
    • "Digganob" Supplement - Introduced Human Diggas, mutant Muties and the Gretchin Revolutionary Committee to games of Gorkamorka

  • Necromunda - Battles in the Underhive. Necromunda moved the focus from large armies on battle fields, to the gangs of the Underhive on the Necromunda Hive World fighting for their survival. It was revived by the "Fanatic" as just the Rule Book in August 2000 after "Fanatic Press" had been prducing extra rules in the form of the "Gang Wars" magazine since early 1999 (October 1995 - March 1998)
    • Boxed Game - Contained plastic gangers for the Orlock and Goliath gangs as well as carboard and plastic terrain and walkways as starting scenery.
    • Rule Book - The Hardbacked Rule Book contained all of the information in the original boxed game in a single hard backed book, produced by "Fanatic"

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